Across the internet, enthusiasts are foaming at the mouth to post their lists of the top releases of 2025. But what about the flops, the failures? It's time to take a moment to honor the absolute worst games of the year, based on the aggregate scores from Metacritic. Are all of these games as disappointing as the ratings suggest? Here is the list.
10. Nintendo Switch 2 Welcome Tour
Metascore: 54/100, Audience Score: 3.4/10
First impressions to this pack-in experience were heavily influenced by its $9.99 price tag, with many feeling cheesed off it wasn't a complimentary title like similar console launches. Critical opinion varied dramatically, from scathing critiques to somewhat forgiving reviews that noted the charming software underneath the controversy. In spite of the controversy, the title proved to be a strong digital seller during its launch month.
9. Rennsport
Metascore: 53/100, Audience Score: 3.2/10
Presented as "beyond a racing game," this driving sim from studios in Germany and Poland received overwhelmingly poor reviews. The consensus was that the game was lacking in key areas, particularly in a year filled with stellar racing experiences. For many, this disappointing sim was better off left unplayed.
8. Bubsy in: The Purrfect Collection
Aggregate Score: 53/100, User Score: 8.6/10
First things first: the awkward punctuation is a notable point of contention. This compilation of 1990s-era platforming games showcases a rude feline known for constant jokes. The consensus was that these games were mediocre in their time and feel dated with age. The surprisingly strong user score remains a peculiar anomaly to the Metascore.
7. Hunter x Hunter Fighting Game
Aggregate Score: 53, Audience Score: 3.5
This manga-based brawler faced significant backlash from both reviewers and the dedicated community. Complaints centered on a small roster of characters and a severe lack of gameplay modes. Player sentiment was particularly harsh, with some expressing a desire that the title's flop would serve as a lesson for future projects.
6. Neptunia Motorcycle Game
Metascore: 51, User Score: 5.3
A part of the anime-style Hyperdimension Neptunia series, this vehicle combat game tasks players with rounding up Dogoos. Critics argued that its attempt to channel a unique gameplay loop ultimately fell flat, coming across as more of a quick spin-off than a meaningful Neptunia game. Its 3-hour duration combined with a premium price raised eyebrows.
5. Captain Blood
Aggregate Score: 50, User Score: 5.3
This title is a curious artifact from the Xbox era, seeing the light of day after years and years in development hell. The publishers opted to release the game as an original product of its time, fully aware that contemporary players might dislike its dated design. As such, many reviews remarked that the tale of its journey was more interesting than the game itself.
4. Scar-Lead
Metascore: 44, Audience Score: 2.4
This anime-styled action game drawing from games like *Returnal* fell flat with critics. The main issues included bland enemy design, samey environments, and a unengaging plot. A particular feature involving the character's attire was seen as adding nothing and undermined the game's enjoyment.
3. Paramedic Simulator
Metascore: 44, User Score: 4.9
Recall the engaging surgery games of the past, then remove the compelling story. That, according to reviews, is pretty much *Ambulance Life*. Critics found the emergency response sections to be a slog, and the narrative's handling of serious themes was criticized as being insensitive. The overall experience was deemed a missed opportunity.
2. Tamagotchi Plaza
Metascore: 43, User Score: 5.8
This departure from the classic virtual pet formula transforms the franchise into a town-management title. The result, per critics, was a vapid assortment of simple minigames that quickly overstayed its welcome. Some reviews went so far as to declare it one of the most disappointing titles available on its platform, pointing to a dearth of engaging content.
1. MindsEye
Aggregate Score: 37, User Score: 2.5
Arriving as a blockbuster open-world action game from a team featuring industry veterans, *MindsEye* was a notable commercial failure. Reviews universally panned its poor shooting mechanics, boring plot, and a plethora of game-breaking glitches. Critics found it to be a downgrade compared to previous-generation games in the action genre. Among the overwhelming criticism, a few of fans found fun in the experience, offering a rare contrast.